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Квест · #511

Awl Under Foot

Минимальный уровень 60

Данные сборки; официальные параметры всей записи не подтверждены

О задании

Страж подземелья выдаёт поручение клану, владеющему крепостью. Собранные знаки можно обменять на рыцарские эполеты.

Характеристики и условия

Минимальный уровень
60
Повторяемость
Повторяемый

От начала до награды

  1. Собирай знаки подземелья в связанном сценарии.

    Нужные предметы

Начало задания21

На узком экране таблица прокручивается в сторону.

Предметы цепочки2

На узком экране таблица прокручивается в сторону.

ПредметРоль
Dungeon Leader MarkПредмет этапа
Knight's EpauletteПредмет этапа

Выдаваемые предметы по этапам1

На узком экране таблица прокручивается в сторону.

ПредметКоличествоНазначение
Knight's EpauletteЗависит от этапаВыдача по этапу

Сведения в диалогах

Диалог 1

Camp Keeper: Thank you for offering your assistance, but I don't think you are quite up to the task as of yet. You have great potential, but you need to let your skills mature a bit before you join us in this particular task. Yes, fine tune your skills, gain a few new ones... grow up a bit. You know the drill. Come back and talk to me again when you've got a bit more experience under your belt. (This quest is for characters level 60 or above.)

Диалог 2

Detention Camp Warden: Who are you? I don't see your name on the list of clan members... (This quest is reserved for members of the clan that currently owns this fortress.)

Диалог 3

Detention Camp Warden: I am the Detention Camp Warden of this fortress. This underground monster camp was recently discovered. I know that other fortresses also have camps like this. My duty is to keep this dungeon camp area safe. After all, it would hardly be desirable to have monsters appearing and disappearing in the dungeon of a fortress, would it? Unfortunately, we simply can't handle this job alone. We need help from the clan members. We'll compensate you for your help, naturally. "Of course."

Диалог 4

Detention Camp Warden: Hey, thanks for volunteering to help out! We only recently discovered the dungeon monster camp here at the fortress. Apparently, some oldy-moldy, long-dead emperor created this place so he could use it to breed monsters for use in magical experiments. Creepy! Though, there's another legend that says it was built as a prison for criminals and evil creatures. Whatever the reason, the entrance was hidden for a very long time. Let me see what you can do to help... hmm... looks like we need Brand the Exile, Commander Koenig, and Gerg the Hunter all eliminated. They're all members of the last three small groups left in the fortress dungeon . If you could clear them out, and obtain the Dungeon Leader Mark from them, that would be fabulous. "I'll leave now." "I would like to know about the current status of the Fortress Camp."

Диалог 5

Detention Camp Warden: Hmm... since it was abandoned for a long time, the prisoners of the camp -- all monsters -- now rule it. There are web-like secret paths known only to them. And those paths are connected to the areas controlled by the monsters on the surface. Ironic, isn't it, that the monsters that were captured so long ago now have built their own hierarchy of evil here... "That does explain why monsters in the camp appear and disappear from time to time."

Диалог 6

Detention Camp Warden: I can grant you access to the fortress dungeon camp. Thank you for your help!

Диалог 7

Detention Camp Warden: That's right. So we keep asking for help from the clan's adventurers... Of course, the high-ranked strategists, scholars and mystics are constantly looking for a more permanent solution. But with the fortresses in a state of constant strife, that doesn't seem likely any time soon. In the meantime, there's nothing else to do but keep suppressing the monsters the old-fashioned way. "What can I do?"

Диалог 8

Detention Camp Warden: Once there was a major fight between the evil beings and the keepers of this dungeon camp. What a battle... Both sides suffered enormous casualties. But at least the conflict seems to have kept many of the lower level monsters in check. However, the strongest of the creatures have formed 3 groups and are regularly marauding through the camp. Judging from their recent activity, they're planning something, that's for sure. Your task will be to eliminate the 3 groups so that the remaining evil creatures in the camp can be driven out. Kill the General Monster of the last group , and bring back the Dungeon Leader Mark . In return, I'll give you the Knight's Epaulette, which you can exchange for the fortress clan supply. Oh, one last thing: the prisoner leaders we've identified so far are Brand the Exile, Commander Koenig and Gerg the Hunter . I can admit you to the dungeon of the fortress right now. Please do me this favor!

Диалог 9

Detention Camp Warden: Enter the fortress dungeon and slay the prisoners you find there. Your task will be to eliminate the 3 groups so that the remaining evil creatures in the camp can be driven out. Kill the General Monster of the last group , and bring back the Dungeon Leader Mark . In return, I'll give you the Knight's Epaulette, which you can use to exchange the clan's supplies from a supply general. Ah, one last thing... the prisoner leaders we've identified so far are Brand the Exile, Commander Koenig and Gerg the Hunter . I can grant you access to the fortress dungeon camp. Good hunting! "I would like to know about the current status of the Fortress Camp."

Диалог 10

Detention Camp Warden: So you dealt with the prisoners in the camp? Well done! Thank you for your help in eliminating this threat to our safety. Here is the Knight's Epaulette as promised. You can exchange it with the fortress clan supply. ... "Here they are." Would you like to continue your efforts down here? "Sure." "No, I want to stop now." "I would like to know about the current status of the Fortress Camp."

Диалог 11

Detention Camp Warden: Then keep up the good work and destroy the last monsters to appear from the three groups . The prisoner leaders are called Brand the Exile, Commander Koenig and Gerg the Hunter .Bring the prisoner leader's sign and I'll give you the Knight's Epaulette. Good luck!

Диалог 12

Detention Camp Warden: Ah, I understand -- no doubt another adventure calls you... Thank you for all you've done here. If you'd like to lend a hand again, we'd be very grateful. Good luck on your journeys!